I’m keeping this for the moment here on the site as a reference to my past interest. Kind of log and a little background for those new to the site.
For the last several years, I’ve been pretty heavily invested in the NWN1 and NWN2 communities, hopefully contributing something while certainly keeping myself entertained. The best main link is the Neverwinter Vault. You can search for Deme and a lot of stuff will show up.
Here are the main projects that I’m most proud of:
DMFI Package for NWN1
DMFI Package for NWN2
There are many others, but those are the best.
Just for reference, the most recent NWN2 DMFI package consisted of well over 10,000 lines of nwscript (C based code), a little less than 20 custom XML files, a handful of custom images, install exe packaging, and of course, documentation. It was coordinated with several other system level type community additions. It was a big enough package that it required most, if not all, of my development time.
In the big picture, it has a been a tremendous run over that time period and part of me hates to ever let go, but I think it is time to at least look around a bit and see what else is available for entertainment / hobby options. I’ve headed up the Design Team for the DMFI and being the head of that project has been very rewarding. I’m met and worked with a ton of people over the years, several of whom are now BioWare employees. Recently, I was fortunate enough to be involved in the Toolset Beta testing for NWN2 (which was a small hand selected few numbering less than 100) and served as the Community Representative working with Obsidian as a leader for the DM client community. Thanks to Obsidian Entertainment for those opportunities. It was a pleasure to meet and work with several of the developers who were responsible the game.
Again, it is has been great, but things change with time and realistically, one thing only holds the mind for so long.
I’ll keep this work referenced here. I’ve learned a lot in the 5 years of developing community content for NWN and I’m hopeful that I can find some other places where this type of interest can find a home. The good news is that I think that I’ve learned a ton in that time and gotten much more professional in my approach and ability to come with reasonably polished stuff even if it is far outside my professional life where computers are often “evil”.
In short, I think I’m ready to move along and that makes it time to do so.